The Water and Territory Trajectory

Description

The Water and Territory Trajectory (https://eau-et-territoire.org/trajectoire/) is a tool designed to help understand the water issues facing its territory and identify collective levers for action in the face of ongoing global change. Developed in June 2021, it was initially inspired by The Fresco of Climate (https://fresqueduclimat.org/) from which it takes the concept of using cards. This tool also has similarities with The Fresco of Water (https://www.eaudyssee.org/). In particular, it shares several cards. Initially called Fresco Water and Territory, its name gradually evolved intoThe Water and Territory Game as the gameplay evolved away from that of the frescoes. The tool is composed of a main game of 52 cards divided into 7 sets, and extensions of 57 cards divided into 7 games.

The first part of the main game aims to provide participants with all the information they need to understand the hydrological functioning of their territory in its natural state, i.e. without any human intervention. To do this, various Natural Stocks (Lot 1) are represented on the game board, linked together by Flows (Lot 2). Various Physical Parameters (Lot 3) and Biological Parameters (Lot 4) affecting this natural system are also represented, to provide an overall understanding of the hydrosystem. The tool also aims to sensitively represent water flows in the area, using small blue cubes.

The second part of the main game focuses on the impacts of human activities to represent the territory in its current and future altered state. To do this, participants select a set of Anthropogenic Impacts (Lot 5) to explore the Physical Consequences (Lot 6) that these have on the natural system and the resulting Social Consequences (Lot 7) for human societies. The tool also makes it possible to visualize these impacts in terms of water flows in the territory, using the blue cubes.

Seven extensions are available to accompany the workshop. Firstly, extensions 1, 2 and 3 are used during Part 2 of the main game, to (1) explore the technical cycle and uses of water and to (2) explore in more detail the consequences of certain types of land cover and land use changes and watercourse developments. The other extensions come into play in a second phase, once the main game is over, to collectively identify collective and individual solutions that can be adapted locally. To do this, it is possible to identify the factors underlying human activities to understand what has led us to the current situation (Extension 4), and then to identify various technical (Extension 5), nature-based (Extension 6), and social (Extension 7) solutions that can be put in place.

Cards format: 124 x 87.7 mm.

Download link

You can download the cards for the main game and for the extensions from the link below:

The Water and Territory Trajectory
Main game and extensions

Acknowledgements

Fundings:

CNRS, MITI PRIME80 Rivières2070 et Région Bretagne


Creators:

Elias Ganivet1, 2, Laurent Longuevergne1, Véronique Van Tilbeurgh2

1 University of Rennes, CNRS, Géosciences Rennes, UMR 6118, 35000 Rennes, France
2 University of Rennes, CNRS, Espaces et Sociétés, UMR 6590, 35

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